Import asteroids directly from downloaded Steam Workshop (.vox files).Import asteroids directly from other save worlds (.vox files).Import stock asteroids from Space Engineers folder.You can generate asteroids from SEToolbox, but once you save in game, you cannot read them again from SEToolbox. The new in game asteroid format is not compatible with SEToolbox.Scaling a model too large may be too big for you to load in Space Engineers anyhow.No issues with scaling a model up or down (using the HelixToolkit library).I'm considering some options for automatically breaking up images into smaller segments.Please try to stick to small images, as large ones (> 400x200) take ages to load in Space Engineers. Imports an image into a flat coloured armour block is supported.NET Framework 4 (which comes with Space Engineers). This is the latest release of my program, which allows editing of the Save content, and importing of items into the 'world'. Space Engineers Toolbox utility - or SEToolbox for short.Äownload the latest stable release here :
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